Left Behind is a 3D horror puzzle game where the player is trapped in a desolate nuclear waste disposal facility filled with dangerous mutants. This game was developed in Unity 3D in the fall of 2022 by the production team known as Tesserat Studio. The team included Will Bennington (producer and narrative designer), Zane Brown (programmer and artist), Tyler Colander (artist and sound designer), Parker DeVenney (narrative designer and texture artist), Nolan DiCarlo (progammer and UI designer), Craig Hughes (programmer and level designer), and Jessica Peters (programmer and narrative designer). This was my first 3D game project, and my contributions to the project included making art for the environment textures and designing the narrative of the game to fit the mechanics.

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